Beginner's Guide to Image Planes in Maya

In this tutorial, we will learn the procedures for creating and utilizing image planes in Maya to use as a modeling reference. Software required: Maya 2012 and up.
Course info
Level
Beginner
Updated
Jul 2, 2011
Duration
48m
Table of contents
Description
Course info
Level
Beginner
Updated
Jul 2, 2011
Duration
48m
Description

In this tutorial, we will learn the procedures for creating and utilizing image planes in Maya to use as a modeling reference. We will start off by learning how to properly set up and align your image planes in something like Photoshop. From there, we will learn how to begin importing your image planes into Maya, how to resize and reposition your image planes within the Maya viewports to make sure they are properly aligned in all your views, how to import animated image planes, as well as many other tools and features that will allow you to use image planes effectively in Maya. Download your free copy of our Key Modeling Terms Reference Guide and PDF so you can get comfortable with important 3D modeling terminology. Software required: Maya 2012 and up.

About the author
About the author

Kyle was one of the first authors for Digital-Tutors (now a Pluralsight company) and has been a part of the team for over 10 years. Kyle began his career in computer graphics education as a college instructor and worked as a Digital-Tutors rendering tutor and curriculum manager since 2002.

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Section Introduction Transcripts
Section Introduction Transcripts

Introduction and Project Overview
[Autogenerated] introducing the Beginner's Guide Thio image planes in Maya, a fundamental learning Siri's brought to You by digital tuners, the world's largest online CG trading library and an auto desk authorized publisher. My name's Kyle, and I'll be teaching you the techniques and the work flows to use when setting up image planes in Maya so we can actually use thes as a modeling reference. So we'll start off by learning how to properly set up and a line our image planes in something like Photoshopped. From there, we'll learn how we could begin importing image planes into Maya, learn how we can start to resize and reposition, admits planes within the Maya view ports to actually make sure that they are properly lined in all our different views. I learned how to import animated image planes as well as many, many other tools and techniques that will allow you to really use image planes effectively within my now this series of step by step videos were developed with new my artists in mind. So will be moving at a steady, easy to follow pace and making sure that you can understand the basic terms and techniques out of you more beginners guides courses. Visit our library, where you'll find the largest collection of free, high quality CG training videos. So let's go ahead and get started in our next lesson. Well, actually learn how we could start to set up and work with our image planes in voter shop.