Beginner's Guide to Maxwell Render in Maya

In this Maxwell Render tutorial, we will be teaching you the essential workflows, terms, and techniques to help you get started using Maxwell Render with Maya. Software required: Maxwell Render 2.6, Maya 2012.
Course info
Level
Beginner
Updated
May 1, 2012
Duration
1h 26m
Table of contents
Description
Course info
Level
Beginner
Updated
May 1, 2012
Duration
1h 26m
Description

In this Maxwell Render tutorial, we will be teaching you the essential workflows, terms, and techniques to help you get started using Maxwell Render with Maya. We will start off by learning the basic approach to rendering anything in Maxwell Render and some important concepts to be aware of whenever starting out with Maxwell. We will then learn how to control the amount of render time that goes into our scenes; then, we will discuss the Maxwell camera attributes, which play a critical role in the appearance of our rendered images. We will also learn how to begin using the physically-correct Maxwell materials to help push our renders to deeper levels of realism and discuss the process of creating and controlling light sources, as well as many additional topics and workflows that will help you to get started with Maxwell Render. Software required: Maxwell Render 2.6, Maya 2012.

About the author
About the author

Kyle was one of the first authors for Digital-Tutors (now a Pluralsight company) and has been a part of the team for over 10 years. Kyle began his career in computer graphics education as a college instructor and worked as a Digital-Tutors rendering tutor and curriculum manager since 2002.

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Section Introduction Transcripts
Section Introduction Transcripts

Introduction and Project Overview
[Autogenerated] introducing the Beginner's Guide to Maximum Render in Maya, a fundamental learning Siri's brought to You by digital tutors, the world's largest online CG train library and an auto desk authorized publisher as well as that next limit certified trading partner. My name's Kyle, and I'll be teaching you the essential work flows. Terms and techniques to help you get started with Max will render, so we'll start off by learning the basic approach to rendering pretty much anything in Maxwell. Render in some really, really important things that you want to be aware of whenever starting out in. Maxwell will then begin discussing how we can start to control the amount of render time that goes into our scenes, and we'll also discuss the Maxwell camera attributes, which do play a critical role in the appearance of are rendered images. We'll also learn how to begin using the physically correct Maxwell Materials to help push our renders to deeper levels of realism. We'll discuss the process of creating and controlling light sources and lots of additional topics and work clothes that'll help you get started with Maxwell render. Now, the series of step by step videos were developed with new Maxwell artists in mind. So we'll be moving at a steady, easy to follow pace and making sure that you understand the basic terms, definitions and techniques that will be using to view more beginner's guide courses. Feel free to visit our library well. You'll find the largest collection of free, high quality CG training videos. So let's go ahead and we'll get started in our next lesson where we'll discuss the underlying principles of Maxwell render and how it is fundamentally different from most of the rendering applications.