Beginner's Guide to Modeling in 3ds Max

In this 3ds max tutorial, we will learn the basics of 3d models in 3ds Max. Software required: 3ds Max 2011 and up.
Course info
Level
Beginner
Updated
Apr 4, 2011
Duration
1h 26m
Table of contents
Description
Course info
Level
Beginner
Updated
Apr 4, 2011
Duration
1h 26m
Description

In this 3ds max tutorial, we will learn the basics of 3d models in 3ds Max. This tutorial is an introductory look into modeling that will enable you to learn essential terms and definitions and build a solid foundation in computer graphics.

In this Intro to modeling in 3ds Max you will learn:

  • The basics of 3d models.
  • A variety of different ways to work with models in 3ds Max.
  • The core 3ds Max tools you need to know that can be used to build models.
  • And to wrap up, we will look at how geometry can be assembled into more complex models.

This series of step-by-step videos were developed with artists new to 3ds Max in mind so we will be moving at a steady, easy-to-follow pace making sure you understand terms and basic techniques.

Software required: 3ds Max 2011 and up.
About the author
About the author

Justin thrives as a lead modeling author at Pluralsight. Growing up, Justin found a deep interest for the computer graphics industry after watching movies like Jurassic Park, Toy Story and The Abyss. His ambition would lead him to work at Sony Imageworks in Los Angeles on movies like Monster House and Surf's Up. Justin has also had numerous articles, tutorials and images published in 3D World and 3D Artist.

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Section Introduction Transcripts
Section Introduction Transcripts

Introduction and Project Overview
[Autogenerated] introducing the Beginner's Guide to Modeling in three years. Max. A fundamental learning. Siri's brought to You by digital Tutors, the world's largest online CD training library in an auto desk. Authorized publisher. My name is Justin, and I'll be giving you an introductory look into modeling so you can learn a central terms and definitions and build a solid foundation in computer graphics. We'll start off by covering the basics of three D models will then take a look at a variety of ways. We can work with our models in three years, Max. After that, we'll learn about some of the three years Max tools that could be used to build models and to wrap up well, look at how geometry can be assembled in a more complex models. In this series of step by step, videos was developed with artist new 23 years Max in mind, so we'll be moving at a steady, easy to follow pays. Make sure that you understand terms. Basic technique. To view more beginner's guide courses, visit our library where you'll find the largest collection of free, high quality CD training videos. So let's go ahead and get started with our next lesson, where we'll learn about three models and computer graphics