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Beginner's Guide to Modeling in 3ds Max

by Justin Marshall

In this 3ds max tutorial, we will learn the basics of 3d models in 3ds Max. Software required: 3ds Max 2011 and up.

What you'll learn

In this 3ds max tutorial, we will learn the basics 3ds max beginner modeling. This tutorial is an introductory look into modeling that will enable you to learn essential terms and definitions and build a solid foundation in computer graphics.

In this Intro to modeling in 3ds Max you will learn:

  • The basics of 3d models.
  • A variety of different ways to work with models in 3ds Max.
  • The core 3ds Max tools you need to know that can be used to build models.
  • And to wrap up, we will look at how geometry can be assembled into more complex models.

This series of step-by-step videos were developed with artists new to 3ds Max in mind so we will be moving at a steady, easy-to-follow pace making sure you understand terms and basic techniques.

Software required: 3ds Max 2011 and up.

About the author

Justin thrives as a lead modeling author at Pluralsight. Growing up, Justin found a deep interest for the computer graphics industry after watching movies like Jurassic Park, Toy Story, and The Abyss. His ambition would lead him to work at Sony Imageworks in Los Angeles on movies like Monster House and Surf's Up. Justin has also had numerous articles, tutorials, and images published in 3D World and 3D Artist. As an author, Justin enjoys collaborating with fellow authors, especially on project... more

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