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Beginner's Guide to Modeling in CINEMA 4D

by Justin Marshall

In this CINEMA 4D tutorial, we will learn the basics of 3D models in CINEMA 4D. Software required: CINEMA 4D R12 and up.

What you'll learn

In this CINEMA 4D tutorial, we will learn the basics of 3D models in CINEMA 4D. Introducing the Beginner Guide to Modeling in CINEMA 4D, a fundamental learning series. In this course, you will get an introductory look into modeling in CINEMA 4D so you can learn essential terms and definitions and build a solid foundation in computer graphics. We will start off by covering the basics of 3d models. We will then take a look at a variety of ways to work with models in CINEMA 4D. After that, you will learn about some of the CINEMA 4D modeling tools. And to wrap up, we will look at how geometry can be assembled into more complex configurations. This tutorial was developed with artists new to CINEMA 4D in mind so we will be moving at a steady, easy-to-follow pace making sure you understand terms and basic techniques. Software required: CINEMA 4D R12 and up.

About the author

Justin thrives as a lead modeling author at Pluralsight. Growing up, Justin found a deep interest for the computer graphics industry after watching movies like Jurassic Park, Toy Story, and The Abyss. His ambition would lead him to work at Sony Imageworks in Los Angeles on movies like Monster House and Surf's Up. Justin has also had numerous articles, tutorials, and images published in 3D World and 3D Artist. As an author, Justin enjoys collaborating with fellow authors, especially on project... more

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