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Beginner's Guide to Unity

by Chris Glick

In this series of Unity tutorials, we'll learn how to use Unity and the basic steps to create a game. Software required: Unity 3.4.

What you'll learn

In this series of Unity tutorials, we'll learn how to use Unity and the basic steps to create a game. To begin, we'll break down what Unity is, what it can do, and what it cannot do. From there, we will examine the parts of a game in Unity and learn how they interact to create a game. Next, we will open a partially-completed project and scene to navigate the Unity interface and Scene view. After that, we will import a model from a 3D application and place it into our level. We will also learn how to transform and edit objects and components to customize our game. Next, we will learn how to run around our game using the two built-in character controllers. From there, will we learn an easy way to create interactions using triggers. We finish off the tutorial by creating a small script to track our player's health and build our game to be run on PC or Mac platforms. Software required: Unity 3.4.

About the author

Along with creating and recording training, he also used to manage the support team and work closely with the production development team at Digital-Tutors, now a Pluralsight company. He began his career working freelance and quickly realized that he wanted to find a company where he could use his talents to help people succeed in the CG industry. Chris has likely watched more Pluralsight creative training than anyone on the planet, and its evidenced by his Einstein-sized brain and encyclopedic... more

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