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Behind the Scenes Look at Designing the Mad Scientist

In this course, we will examine the thought-processes that were put into designing the Mad Scientist. Software required: Photoshop CS and up.

Intermediate
3h 25m
(4)

Created by

Last Updated Mar 18, 2019

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  • Course

Behind the Scenes Look at Designing the Mad Scientist

In this course, we will examine the thought-processes that were put into designing the Mad Scientist. Software required: Photoshop CS and up.

Intermediate
3h 25m
(4)

Created by

Last Updated Mar 18, 2019

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What you'll learn

In this course, we will examine the thought-processes that were put into designing the Mad Scientist. From CG feature films, to video games, 3d characters develop their look and personality when drawn on paper. Through a series of design phases, these characters evolve, developing personality as they grow. We will explore this evolution by starting out with a series of sketches. Once we've established the design of the character we will prepare a model sheet for facial construction in 3d, as well as a turnaround for the body construction. We will then take a look at the character action sheet and expression sheet that will define the characters personality and range of motion. At the completion of this process of character design, we will have all the information necessary for our character to be built and moved in 3d. Software required: Photoshop CS and up.

Behind the Scenes Look at Designing the Mad Scientist
Intermediate
3h 25m
(4)
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