Description
Course info
Level
Intermediate
Updated
Dec 3, 2009
Duration
3h 25m
Description

In this course, we will examine the thought-processes that were put into designing the Mad Scientist. From CG feature films, to video games, 3d characters develop their look and personality when drawn on paper. Through a series of design phases, these characters evolve, developing personality as they grow. We will explore this evolution by starting out with a series of sketches. Once we've established the design of the character we will prepare a model sheet for facial construction in 3d, as well as a turnaround for the body construction. We will then take a look at the character action sheet and expression sheet that will define the characters personality and range of motion. At the completion of this process of character design, we will have all the information necessary for our character to be built and moved in 3d. Software required: Photoshop CS and up.

About the author
About the author

With a rich history of traditional drawing and art, Danielle Iyer is an extremely skilled creator and teacher.

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Section Introduction Transcripts
Section Introduction Transcripts

Introduction and Project Overview
[Autogenerated] from the start of this project, we wanted to create a KN appealing kind of mad scientists for use in many different types of projects. And with no real story driving the character, the options of personality and style were open for exploration. Now, when starting out with any new design, it's helpful to draw out a couple of thumbnail images. So it's just like a record of the first impression and first thoughts. And when sketching thumbnails, I like to keep them as silhouettes because, well, we don't really have to worry about specific details. And it helps us to not only determine an appealing post to express personality, but also to help us determine what elements might not be visible or clearly readable in different situations. Help us to determine how to keep elements visible without any detail work. And that's really good also because it's very simple, and we want to get as many thoughts out as possible in the first initial impressions, sketching out these loose drawings. Try to think about who is this guy and what does he do, Where does he live and how does he react in different situations? All this will reflect in his overall appearance. Numbness, evening, some nails. We have a variety of body types. We have that long, thin type of body that you have like a pudgy shaped body. But it is that even in the some, nails were kind of leaning towards those long skinny limbs, even just a thumbnail stage. So he understands that he's a scientist and he likes to experiment all day, so he'll probably forget to eat or sleep. When you get so caught up in the projects, sometimes that happens. So there's different elements that we can use to express that. But on top of that, how does he react to failure? Does he kind of slump over and feel sorry for himself? Or does he slapped himself on the forehead, tossed his project aside and just move on to another thing? How does he react to success? Does he proudly display it for the whole world, or does he kind of keep it for himself in a secretive way? How does he analyze different objects or solutions to different problems? Does he look from a distance and kinda contemplate it? Does he actually analyze it, or is it more of a hands on approach like this guy. So all these difference things will help us determine a different type of personality we're going for. And that'll help us to determine the post that we're gonna draw him in to express that personality as well as different objects and interactions that he might be using, including even how he's being dressed. So with all these original thoughts kind of gathered, we can start to sketch out a simple drawing of our first impression on how he will look. So our first thoughts we have. First of all, he's a scientist, so he'll probably be wearing a lab coat. And the first thing comes to mind is a white lab coat. Now he doesn't wanna get dirty or we're too exposed to hazardous things. So he'll keep his coat pretty much buttoned up and pretty close to him. He doesn't have anything lose hanging off that might catch flame. That would be just really bad. And his pants notice that they're pretty tight fitting, not too tight knows that still loose in some areas. So and it's also not to lose because we don't want any extra exposure to different dangers, knows his feet are also kind of covered by a protective shoes. They're pretty much basic shoes simplified, but they're still covering his toes and keeping him pretty safe and also notice that even his face he's got these the sharp nose kind of feature that gives him this kind of refined look. And his baldness might even help to show intelligence. But what would he look like from this side? It's important to analyze different angles as we're drawing, because we want to understand how he'd work. Fuze drawn in more than just one angle. So from the side we have a claim, a profile sketch of what he might look like, a different type of know. So it's a different type of experiment, and his mouth is actually kind of position a different way. Noticed his lip comes out just a little bit more. We're playing with a little bit more shape. It knows that the shapes kind of repeating itself, even in just the head, the roundness of the back of skull. On the round. It's the back of the ear, as well as a pointed nose, pointed lip and pointed chin. And when designing, it's really good to kind of hint at repeating shapes all throughout the drawing. It kind of gives it a nice little signature to tie everything in together after you've established the personality we're going for and the kind of the way he looked and how he'd react to things. We also want to understand what kind of objects he might interact with. What kind of things would he be using? So you wanna want to study out just couple of assets that he might interact with? First of all, because he's a scientist, he might actually do experiments that might explode in his face so he won't wear protective glasses. If it's not too much, it just be a simplified protective eyewear. But if it were some more of extreme experiments that he was doing, he'd probably want to go for heavy duty protection. And it might even have some kind of magnifying lenses in here to help him examine his specimens. So the different types of assets are different objects. He's interact with what can also help to determine that have a personality, whether he's cautious and careful, or whether he's kind of serious about his work or not. How far will he be willing to go and risking his own safety to explore new options? A new experiments? So all these things are kind of important to keep in mind with the first initial stages of the design. So after we've had our warm a boar original thoughts, we didn't start to explore different approaches to different styles and explore his personality a little bit more in different sketches. So in the night sketch, we've got a different exploration of shape. We're starting out with the rounded shape we're bringing that if he knows, it's like an egg like shape in here, and that's repeating in his head. And just to add contrast and interest to this drawing, we kind of given him skinny limbs. And these limbs were also complimenting the legs. He knows the arms and legs. Both are very thin to kind of give contrast. His character, we're playing with different elements, were adding in the gloves and knows it's pretty tight, pretty elastic, and it's really well fitting, so it's not gonna be out of the way. He's kind of a clean guy, knows that his jacket doesn't have _______ on there. It's kind of nicely tucked in and kind of maybe even a zipper holding it together. So it's pretty clean on the surface and knows his round belly is so stretched that his pockets air so stretched out there kind of flattened. He has a collection of pins in his pocket and that shows that he going to be forgetful. Work just doesn't really concern himself too much with where he's placing things. He just kind of collect them all into one place, even though he won't even need all those pens. Notice. We're playing with the boots. The shoes are delivered different. We're giving him more protective boots on his feet. Really simple, really stylized. But they're doing the job of protecting his feet from any dangers. We're playing with a little bit more of the eyebrows in the forehead. We're giving him our expression with the use of the eyebrow to actually pull that down a bit more, flushing this up in here, and we're actually giving him some hair just to give him a little bit more of a crazed look. Now I know his expressions a little bit strange. He looks more evil than mad. But again, this air just explorations of personality and design, and this next sketch is a bit more of a cute see approach. He's more of like an alum, Elmer Fudd, kind of looking guy. He's got this rounded head and rounded eyes and rounded years and just reflect that rounded shape. We got rounded shoes as well as even rounded fingers. Now he doesn't necessarily look like a mad scientist, but he could be a mad scientist in behavior. It's not always that crazy looking one set under being crazy. No, no, that's also his coat is a little bit different. It's kind of gotta fold over one side, so it's double protection. Probably double layer protection. His pants are a little bit looser and not so close fitting, and he doesn't seem to be the kind that would do the experiments. But more of analyze The results knows he's got a clipboard, and he's got his own pen, but no pockets toe. Hold it. So he's pretty much the kind of scientists that would analyze things rather than do the crazy experiments. So you might not necessarily be the mad scientists were looking for. And the next sketch, we kind of took it a step further. We've taken it to opposite, extremely kind of elongated his limbs and knows that the code is also very long. This guy might seem more of a Slav kind of guy, or maybe even an annoyed kind of scientists. More than a mad scientist. He's not to med but more irritated than anything else and knows he's too cool to button his top. And he just wants to keep it loose and free. And also, if you notice set in this coat off, Yuval, you're lying all the way down to this. This bottom part you won't find any _______ below this waistline, and that's another different way of adding interest to our drawings. We can actually break up the balance and break up the monotony of the sketch by just kind of shoving all the _______ into one area and kind of leaving everything else open in this as just a different variety of positioning for different elements in the sketch. And if he knows he has to pens in his pocket, he's got on Lee what is necessary. But because of this pin over here, he could either be forgetful or overprepared, so there's different elements that kind of express personality. We have a clipboard cause makes notations. He doesn't really gets hands dirty. Course he's too cool for that. And if you know, so we have. This long coat has always done to his knees. That's a different type of coat, and his pants are a little bit looser but knows that his shoes are pointed. The point is, shoes reflect that shape in the nose, that pointy shape and also even his chin. As for his head, if you noticed that he's got a little bit more definition in the skull and here and also the cheekbone is kind of find, and his mouth is a little bit small. But just to explore different shapes and personality, we actually kind of a different variation of expressions that might be possible for him. Might not exactly fit the personality, but again, it's just different explorations of the different types of miles we can give him. We've also got another head here, a different type of head, no cheekbone this time, and it's still that sculpted look, but it's a little bit more flattened, and if you notice we're kind of experimenting with the knows that we want to give this guy. There's different noses all throughout this little sketch in here, different types of those who might be able to give him these are different notations and explorations of a different type of approach. As for this, when it's a bit extreme, he's stretched out to the max. He's got a really long torso and long legs, and everything is pretty much stretched out. He's a bit extreme in the design, but his personality seems pretty well reserved and notice that he's actually kind of like the proper kind of guy if he knows how he's holding his hand very delicately, very gently. And he's keeping a safe distance from his solution. And he's examining what he's examining it with a safe distance with a nice little eyepiece from magnifying so he can actually look for a distance. And if you notice that the eyepiece is only on one eye, this allows him to do multitasking at the same time. And if he knows that right that hair back, we've actually kept that sharp that jaw line. But if he knows his chin is elongated just as much as his limbs are and this personality might not exactly be what we're looking for, but against another study and how extremely can take this guy. As for the next sketch, we kind of taking a different type of approach. This guy's probably been a scarecrow in his past life. He's kind of a scary kind of scientist. He's doesn't look like he's out to make discoveries at any risk. He actually looks like he's probably protecting himself more than anything else. He probably discovered something and just protect himself. He's shielding his body and he's even using his leg as protection. Now this guy's very cautious, very careful. And if you notice that his his suit is pretty close and pretty tight up to him, he doesn't have his pockets anymore. He doesn't really need them, and his pants, if he knows, are pretty tight. But they still have folds in there to suggest it's a little bit loose and it's still kind of forming to him. And if he knows that we're playing with different types of shoes, we have the classic shoe and we have a different type of protection. We have this shield for his shin and also of plate to cover his shoe, just in case he spilled something extra hot or assets or anything like that. It's also different. Types of gloves were experimenting with the loose glove up here, which by not exactly work in a lab. And we're also experimented with a tighter glove that kind of goes into the sleeve, which might even be a better fit. We've also played with elements of different features in the face. No say we got these dark circles around the eyes and we're kind of bringing in a hint of baggy eyes, and if you notice that not only were bringing back that sharp nose and that straight nose, but we're playing with a little bit more of the upper lip kind of coming out farther. So we're adding different details in different elements just to explore different options. Now this guy doesn't look like the mad scientist kind of guy, but again, just to explore different personality types and different styles. This is a really helpful way to get to that solution we're looking for in this study. We have somebody who might have discovered the secret potion to the DT wisdom. Now he's kind of keeping it to himself. So he looks like the kind of guy that secret. If he doesn't want anybody to discover what he just discovered, he wants to hide it from the world. Notice he's kind of worried about anybody who might have discovered it or might have heard about his excitement. And here he seems to be pretty surprised at the results, and after he's already learned the results, he's gonna keep it to himself. So he seems like the secretive type of guy. He doesn't seem like the mad scientists that would go out and kind of explore for it, but the betterment of everyone else but more of the self betterment for himself, and he want to keep it to himself. He doesn't seem too crazy. He sins actually pretty normal right in here, I noticed we're actually experimenting with that code again. We're giving it pretty tight. We're bringing a seam line in there, and if he knows also, the pants are still really close to the skin but still loose fitting with folds everywhere we have the longer like length of the Pant Lake, or we have the higher length and we're also experimenting with different facial features. We have more of an island in here, that dark circle going all the way around the eye instead. And if you know it's also we brought in a tiny bit of detail just to add a difference in the symmetry of the drawing. We want to give it a bit more interest by adding in different features. So we have these little moles in here to kind of offset that this guy might actually be one step closer to what we're looking for. And in our next study, we have something. It's a little bit a little bit more extreme. We have a futuristic type of approach. We have the coat that kind of just wraps over and fully protects the body with only two _______ because it's just so cool. And we also have the sleeve protectors, as added protection knows that the gloves are tucked into it and kept pretty tight. So it's out of the way where in this glove it's kind of loose and hanging over. His pants are so tight that practically tights and we'll bring back those shin guards and the foot guards just from protection, and we're also playing with a little bit more of a rounded nose in a bigger head. So these are different elements in this guy. And if you notice in this guy, he's kind of got this expressionist face where he knows he shouldn't be mixing these two potions. But he's gonna do anyway. It's just because it's fun. We had that seam line brought back and were actually playing with the slit in the coat itself. So with these different experiments, we had a better understanding of what we're kind of aiming for. And here the black circles don't continue all the way around the eye, and the eyelids again are controlled by the eyebrow. So there's different experiments for this kind of guy and our next one. We have kind of a step closer to realism. We have these two studies of different types of scientists. One who analyzes from a distance knows he's got his eye patch or is I piece kind of on his head, and he's keeping it so that he can examine and do two things at once. So he examined up close or far away, and he's again. He's very safe, very cautious. He's kind of keep himself covered and protected while this guy, he seems to just not care at all about protection and it knows hands his goggles up here. The safety goggles are up on the top of his head rather than on his eyes, because he's more focused about the results he's about to get. And also he hasn't seemed to care too much about his lab coat, not protect him at all. So this seems to be a step in a different direction. But again, it's helpful to examine different options for our character designs. As for the next one, we have something a little bit more of a caricature. This guy's a little bit older, knows there's more skin folds, kind of falling off his face, and he's got around it chin rather than that pointy chin around it knows and just reflect all that. We have the rounded skull on grounded bags. His eyes were pretty fierce. He's pretty sure about himself, and he's pretty confident, especially the way he's holding his hands. He's pretty prepared. He's not really doing examinations right now, but he has a safety goggles and probably possibly magnifying glasses in there, so he can easily just pop that on his head and just take a quick look at whatever he needs. So he's pretty confident. Pretty casual, knows we're playing a little bit more with the teeth, were giving him a little bit more wrinkled. Our regal, too, but crooked teeth with wrinkles around the lift. And we have hair kind of growing out of his ear. So it's different type of approach to this guy and another extreme. We have a difference study of our mad scientist. Sometimes it's good Thio kind approach in a different way just to get a better feel for what we're going for here. We have a more realistic approach where we have a man who looks pretty aged and he looks pretty experienced not only because of the wrinkles in his face, but if you notice there's a little bit of an accident or a past mistake kind of scars on his face. Now this acid burn might be a little bit gruesome, but again, it's just to help us better understand our character, what he's been through and what he does all those years of being cooped up. He's not really a friendly guy and knows his eyes were pretty bag you because he hasn't had much sleep or much nutrition. And if you notice also the dark circles in his eyes that kind of sunken in. He has that fleshy eyebrow with really hairy eyebrows. And we play with the Harry years. Even he just doesn't care about his appearance, and we have different wards. Just add interest if you notice his lips and the wrinkles around his face are just so thick. His lips are actually kind of folding under. And that little folding their gives an added interest to this guy. So it's a bit extreme, and it's a step away from that stylized look we're going for. But again, it's helpful to get a better understanding of what we're going for. As for a next sketch, this is a lot more of a stylized approach. He's a step away from human and actually closer to Grandma and look, and he's got this interesting know was going on in here, and his lip actually reflects that strange triangle in that nose up in here. And it actually brings out back into the lip and in the jaw as well and shows that flashiness and we bought those dark circles back into the eyes. We've given him a little bit touch of a crazed look by giving these really wide peoples and a light color I more iris. And if you notice those rounded shapes are reflected in the rounded year while there's triangles in the nose and lips and chin. And if you notice also the different shapes in the shoulder noses that squared off chest here or torso ends the squared off fingertips kind of reflect that as well as the hands. We've kind of experimented with different types of gloves we have rather than white glove. We have a black love because if he's gonna be experimenting with chemicals, we don't want to show any stains, and Black would actually hide that. We've also played a little bit more with the design of the type of body or the type of legs Notice he has. These weird, long John pajamas type pants and his boots are actually going almost all up to his knees for full protection, while keeping things pretty simple, and also helps to reflect and repeat that dark shade all throughout just for added interest. And if you noticed we have a little bit more exploration in the hair, how far back it's going. It's a little more stylized and just for an added touch. We have experimented with different facial expressions and different personality expressed in the face itself. So you know that his eyebrows are pretty fleshy and flexible, and he still has a separate eyelid. So it might be better control for a three D model. And also his cheek is pushing up. So it's very fleshy and very flexible, but also, and the opposite extreme that eyebrow. Rather than coming straight down, it costs go pretty far up and the mouth can actually stretch pretty far down. So this shows flexibility in the face and also helps to understand his personality in different situations. In this next study, we have a little bit more of a slide kind of character. He looks pretty sly because this long nose and his weaselly looking face and he's experimenting with something that he probably shouldn't be. But he just gonna do it because it's fun. He is kind of a skinny guy again. We bring about those skinny limbs really, really skinny, and you kind of given him a longer torso, so It's an interesting, different variation of the different design, and if you notice the coat, it's kind of mis buttoned up in here. So this if you notice that the buttonholes little bit higher, the button is lower and it shows an offset in the coat. So this guy, he wants to be clean and organized and keep himself protected. But he's just not paying that close attention to it. And he kind of miss. But in his jacket, this is a nice little added touch for a better understanding of the personality and character I noticed. We have added different elements. We have different sleeve bands, protective sleeves or keep its leaves from open flame. I know they're not too loose, and we also have different types of pants we can explore for. This guy knows he has knobby knees. We kind of like that. He has different shoe options rather than the open white loafers. We can have a protected foot shield over his shoe as well as love shin guards. So with all these different elements in this guy, he's also got two different expressions from different angles. Just to experiment with how the corner of his mouth would move if he were to be expressive and how flexible his facial tissue is just for an added experiment, just to see from the front how he would look and how fleshy his face is, we can see that the front of his mouth would be squared off, and he has this nice fold in the underside of his lip. It curls under. So these are different types of studies that will help us better understand our character that we're going for. We could also experiments with different elements on a different layer. That's the benefit of going with the digital sketching. We could actually add this apron if we wanted to just protect him a little bit further. As for this last study, this one's more of inspired by the Smurfs in the Garden male character. If you notice his shoes are a little bit more the Smurf style, he's prepared for action. He's got everything he needs, he's got a clipboard, he's got his test tubes and he's ready to go. He's got stuff that he probably doesn't even need he need yet, but he's prepared just in case. We have different type of facial expressions just to experiment with how wide of the range the mouth can move in a news that could be skewed quite a bit to pay an expression. But because of the nature of this mouth, it might not exactly work with a three D model. This is something we need to experiment with. We also have the long chin brought back. We got simplified, squared off or rounded years, but the nice point he had just for added style and also the pointy noses brought back that knows how the nose kind of molds end with that grin line right up in here. So it's a better understanding of a different type of approach to this guy. Now we've gone throughout the whole difference. Siri's of sketches, and we've actually gone through quite a dramatic change in our character all throughout these sketches and in the next lesson will go ahead and collect our favorite elements of each of these sketches and kind of combine them into one finalized sketch