In this Unreal Engine tutorial, we'll learn how to create weather effects and environment assets for a blizzard environment. Software required: Unreal 4.6, Maya 2016, Photoshop CS5.5, Mudbox 2016, 3D-Coat 3.7.
In this Unreal Engine tutorial, we'll learn how to create weather effects and environment assets for a blizzard environment. We'll create snow structures and textures in Mudbox and Maya. We'll then create weather effects and advanced materials using layered materials and vertex painting methods. By the end of this Unreal Engine training, you'll be able to emulate stressful and chaotic video game environments for your next project. Software required: Unreal 4.6, Maya 2016, Photoshop CS5.5, Mudbox 2016, 3D-Coat 3.7.
Sean has been in the games industry for 18 years working in both console and social gaming verticals. He has an extensive background in education teaching game art and design related topics at both the Academy of Art University and The Art Institute of California.
Introduction and Project Overview Hi, everyone. My name is Sean Spitzer. I'm the creative director and outsourcing manager for Ghost Jack Entertainment and currently the production lead for Fist Full of Magic and Weird Junior High game and TV production. In this course, we're going to go over how to create a believable blizzard environment in Unreal 4. Some of the key takeaways from watching this course include learning how to create snow blizzard emitters in Unreal 4, create vertex paint for objects to create snow and other details. You will learn how to sculpt organic objects for ice and other organic structures. You will paint with heightmaps for icicles. You will create fog for blizzards. You will create cloth objects that blow in the wind. By the end of the training, you will have learned how to make a believable blizzard environment in Unreal 4. I'm excited to work with Digital-Tutors and share these techniques with you, so let's get started with the first lesson.