Description
Course info
Level
Intermediate
Updated
Dec 16, 2013
Duration
3h 12m
Description

In this tutorial, we will learn about creating 3D blood effects using RealFlow 2013 and Maya 2013. Throughout the training, we will identify the types of blood effects used and set up CG blood squibs, including RealFlow blood simulations. We will then look at using Maya fluids to create secondary elements to add that little bit of extra to the final render. The goal of this training is to be able to render professional-looking blood FX. Software required: RealFlow 2013 and Maya 2013.

About the author
About the author

Andy Guest is an artist with over fifteen years of commercial experience in 3D VFX and motion graphics.

Section Introduction Transcripts
Section Introduction Transcripts

Introduction and Project Overview
Hi everybody. My name is Andy Guest. I'm a visual effects artist at Double Negative in London. In this course, we're going to learn about creating 3D blood effects using the new RealFlow 2013 and Autodesk Maya. We're going to start by researching and identifying the types of blood effects being used in productions, then we're going to apply this research and get straight into setting up our own 3D blood effects. This will include setting up RealFlow blood simulations. And from there, we'll be using Autodesk Maya to create secondary elements. Finishing up, we'll have professional-looking gory effects project. So by the end of the training, you'll be able to recreate believable CG blood effects and have lots of new great tricks and techniques to apply to it over productions. So let's go ahead and get started on setting up our own project.