Building FX Tools in Houdini

In this Houdini tutorial, we'll learn how to create in-depth procedural FX tools. Software required: Houdini 14, Windows.
Course info
Level
Intermediate
Updated
August 1, 2015
Duration
5h 12m
Table of contents
Description
Course info
Level
Intermediate
Updated
August 1, 2015
Duration
5h 12m
Description

In this Houdini tutorial, we'll learn how to create in-depth procedural FX tools. Throughout the lessons, we'll look at the steps required to build these tools from scratch. In the course we'll cover highly procedural approaches to creating a curve tangle generation tool and a particle flow simulation tool, while implementing our own particle system and particle forces from scratch, all without the use of a Houdini FX license. To achieve these tools, we'll extensively implement various VOP networks inside Houdini, which will allow us complete control over our setups. As we utilize numerous vector, trigonometry, and attribute manipulation techniques, you'll have gained invaluable knowledge on fundamental workflows and techniques that can be used to tackle problems faced as an Houdini FX Technical Director. By the end of the Houdini training, you'll have a solid understanding of how to approach procedural tool development, how to implement your own particle solver from scratch, and how to package it all up into easily accessible and artist-friendly Houdini Digital Assets. Software required: Houdini 14, Windows.

About the author
About the author

Beau Garcia is a Senior FX Technical Director at Double Negative, London.

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