Building a Toy Plane for 3D Printing in Maya and Mudbox

In this Maya and Mudbox tutorial, we'll learn how to create a mesh that will be ready for 3D printing. Software required: Maya 2016, Mudbox 2016, PreForm.
Course info
Level
Advanced
Updated
Sep 25, 2015
Duration
5h 59m
Table of contents
Description
Course info
Level
Advanced
Updated
Sep 25, 2015
Duration
5h 59m
Description

In this Maya and Mudbox tutorial, we'll learn how to create a mesh that will be ready for 3D printing. We'll use a deceptively simple exercise and create an assemble-able model of a 1930s GeeBee Racer. We'll start by creating pieces that fit into slots in the individual pieces of the model. Then we'll animate those pieces to assemble over a 15-second animation. Along the way, we'll delve into some tools and concepts in Maya such as the Multi-Cut tool, Target Weld and the Shrinkwrap command. By the end of this Maya and Mudbox training, you'll have a prepared model ready to print on the Form +1 printer using their PreForm software. Software required: Maya 2016, Mudbox 2016, PreForm.

About the author
About the author

Eric Kunzendorf has been teaching computer graphics and animation at the college level for the last two decades at such varied institutions as Jacksonville University, the New Hampshire Institute of Art, the Atlanta College of Art, and the School of Visual Arts’ Savannah campus. He holds a Bachelors of Arts in Art history from Columbia University and a Masters of Fine Arts in Drawing and Painting from the University of Georgia.

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Section Introduction Transcripts
Section Introduction Transcripts

Introduction and Project Overview
I'm an Associate Professor of Animation at Jacksonville University and I've got over 20 years of experience teaching and practicing animation and digital art. I've produced independent animations, as well as digital prints that I've shown at the regional, national levels. In this course we're going to model a wooden, toy plane in Maya Mudbox. Some of the major topics that we will be discussing in this deceptively simple course, will include, but are not limited to, applying a drawing to a polygon, dividing it up, and separating it into pieces to help us model the plane. Modeling slots, mortices, and pins, so that pieces fit together tightly. UV-mapping the pieces and applying a wooden coloring brump mat to the model. Cleaning up scenes in Mudbox. Animating and assembling animation where the pieces fly together part by part, and creating models that can be efficiently 3D printed, if you so desire. By the end of this course, you will have a toy plane model that you can animate and print in 3D. More importantly you will have the skills to create and print your own models. I'm excited to work with digital tutors and share these powerful tricks and techniques with fellow artists. So tune in, turn on, sign up, and sign in, let's get started with the first lesson.