Simple play icon Course
Skills Expanded

Creating Caricatures in ZBrush

by Stan Shcherbakov

In this tutorial, we will learn how to create a caricature portrait from the various references using a variety of different approaches. Software required: ZBrush R3, Maya 2010, Photoshop CS4.

What you'll learn

In this tutorial, we will learn how to create a caricature portrait from the various references using a variety of different approaches. Throughout these lessons, we will discuss various ways to make a caricature portrait. We will start by creating our base mesh and then go on to texture and light, and render it all within ZBrush. We will then look into alternative ways of visualizing our work by taking the model into Maya and rendering it with mental ray. Finally, we will discuss some compositing and editing workflows in Photoshop, where we will take our rendered image to the next level. Software required: ZBrush R3, Maya 2010, Photoshop CS4.

About the author

Stanislav "Stan" Shcherbakov was born and raised in the snowy planes of Russia. At the age of 15, he saw a book about 3D Studio Max 3 and was immensely impressed by the fact that you could model a dinosaur out of curves and patches. Since then, he has been interested in all 3D and digital-art-related things. Stan studied computer animation and visualization programming at Bournemouth University in the UK. He then worked for a while at a small advertisement/product design company in London wher... more

Ready to upskill? Get started