- Course
Creating Cartoon Characters in MODO 301
Learn an artist-friendly workflow to character modeling, texturing, and rendering with MODO 301. Software required: modo 301 and up.
- Course
Creating Cartoon Characters in MODO 301
Learn an artist-friendly workflow to character modeling, texturing, and rendering with MODO 301. Software required: modo 301 and up.
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This course is included in the libraries shown below:
- Core Tech
What you'll learn
Learn an artist-friendly workflow to character modeling, texturing, and rendering with MODO 301. Contains over 6 hours of project-based training for artists learning MODO and the artistic processes of creating stylized cartoon characters as seen in animated feature films. Popular highlights include: Look Development; Exaggerated Proportions; Adding Appeal; Mesh Sculpting; Image-based Sculpting; Vector Displacement; Painting Textures in MODO; Utilizing Shader Tree; Global Illumination; Constraining to Background; Copying/Pasting Polygons; Reusing Geometry; SDS Subdivide; Sub-D Modeling Tools; Morph Maps for Facial Expressions; Deformers; Combining Falloffs and other Tools; Combining Images with Effects in Shader Tree; Organizing Item List; Pen Tool; Loop Slice; Mirroring Geometry; Modeling with Symmetry; Element Move; Selection Methods; Edit/Delete Message. Software required: modo 301 and up.