12 Principles of Animation in After Effects

In the days of hand-drawn animation, a group of top Disney animators came together and defined twelve rules of animation that, when applied properly, would create amazing animation and an engaging experience for the audience. Software required: After Effects CS5.5.
Course info
Level
Beginner
Updated
Jul 1, 2012
Duration
1h 37m
Table of contents
Description
Course info
Level
Beginner
Updated
Jul 1, 2012
Duration
1h 37m
Description

In the days of hand-drawn animation, a group of top Disney animators came together and defined twelve rules of animation that, when applied properly, would create amazing animation and an engaging experience for the audience. In 1981, Frank Thomas and Ollie Johnston released a book titled 'The Illusion of Life: Disney Animation,' which detailed all 12 principles. Since then, animators around the world have studied and applied these techniques. Although they were originally created for hand-drawn animation, these 12 principles apply directly to our modern computer-generated animation. Whenever you set a keyframe in any application, you should be thinking of the 12 principles of animation. Software required: After Effects CS5.5.

About the author
About the author

Chris is a VFX author at Pluralsight. Along with creating and recording training, he also manages the support team and works closely with the production development team. He began his career working freelance and quickly realized that he wanted to find a company where he could use his talents to help people succeed in the CG industry.

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Section Introduction Transcripts
Section Introduction Transcripts

Introduction and Project Overview
Hello, I'm Chris with digital-tutors. In this series of tutorials we will look into the 12 principles of animation. And how we can apply them in After Effects. Now in the days of hand drawn animation, a group of top Disney animators came together and defined 12 rules of animation that, when applied properly, would create amazing animation and an engaging experience for the audience. In 1981, Frank Thomas and Ollie Johnson released a book titled, The Illusion of Life Disney Animation, which detailed all 12 principles. Since then, animators around the world have studied and applied these techniques. And although they were created for hand drawn animation, these 12 principles apply directly to our modern computer generated animation. Whenever you set a key frame in any application, you should be thinking of the 12 principles of animation. This course goes over how we can apply these principles in our work in After Effects to create more appealing art. So let's go ahead and get started by learning about timing and spacing.