With this tutorial, we will take a software-independent look at some of the vital terminology that is required to build a solid foundation for learning how to animate 3D models. Software required: none.
With this tutorial, we will take a software-independent look at some of the vital terminology that is required to build a solid foundation for learning how to animate 3D models. The purpose of these standalone lessons is not to learn how to use any specific software, but rather to focus on learning fundamental terminology. It is recommended that you are familiar with all of the terminology that is discussed throughout these Visual Guide lessons before starting to follow along with any animation tutorials. Software required: none. Explore more with our free resource on A href="http://blog.digitaltutors.com/common-terminology-3d-animation/">Common Terminology for 3D Animation/A>
Introduction and Project Overview Hello, and welcome to the visual guide to animation, a digital-tutors education production. The visual guide series is a new type of curriculum, created by the team of artists and instructors here at digital-tutors, to help you understand fundamentally how different areas of the computer graphics industry work. Now these lessons are software independent and designed to develop a strong foundation for you to build upon in your specific software that you're using. Now this series of lessons are created for artists who are brand new to animation and want to get an overview of how animation works in computer graphics. We will be covering topics like transforming objects, understanding time, working with key frames, and how graph editors work. We will then dive into the difference between inverse and forward kinematics, as well as how rigging works. Finally, we'll round out our course with a look at morph shapes, nonlinear animation, motion capture, and those are just a few of the topics that we're going to cover. This is a curriculum that has taken the team here at digital-tutors years to produce. And we are proud to present the new visual guide to animation as a foundation course to help you understand animation terms, tools, and techniques. So with that, let's go ahead and get started by taking a look at the basics of computer animation.