Character Lip Syncing in Toon Boom Harmony

By utilizing the methods and approaches in the course you'll be able to get started with your own lip sync projects with confidence while also having a lot of fun. Software required: Toon Boom Harmony 10.0.1.
Course info
Level
Beginner
Updated
Sep 11, 2015
Duration
51m
Table of contents
Description
Course info
Level
Beginner
Updated
Sep 11, 2015
Duration
51m
Description

By utilizing the methods and approaches in the course you'll be able to get started with your own lip sync projects with confidence while also having a lot of fun. We'll begin by drawing different phoneme mouth expressions for our character that will be used for lip syncing. From here we'll learn about mapping our phonemes to be synced to some imported audio using the auto lip sync feature. Following this we'll explore how we can use the sound element editor to edit the placement of different mouth expressions that are synced to our audio. In addition we'll learn how we can manually edit our mouth expressions in the timeline by using the data and library views. Finally, we'll explore how we can use the x-sheet to edit our mouth expressions to further refine our lip sync. NOTE: Even though we are using Toon Boom Harmony for this demonstration, everything that we'll be covering will be applicable to both Animate and Animate Pro. Software required: Toon Boom Harmony 10.0.1.

About the author
About the author

Kurt is a design tutor at Pluralsight. Ever since he could hold a crayon, Kurt has been in love with drawing. Apart from his dedication to training artists at Pluralsight, Kurt has an extensive background in illustration. He has previously worked for a book publisher, as well as Rhythm and Hues Studios. It was through his extensive industry background that Kurt learned the way of the Wacom, and that the Pen tool is truly mightier than the sword.

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Section Introduction Transcripts
Section Introduction Transcripts

Introduction and Project Overview
Hello, I'm Kurt with Digital-Tutors, welcome to this series of lessons focusing on Lip Syncing in Toon Boom Harmony. We'll begin by drawing different phoneme mouth expressions for our character that will be used for lip syncing. From here we'll learn about mapping or phonemes to be synced to some imported audio using the Auto Lip Sync feature. Following this, we'll explore how we can use the Sound Element Editor to edit the placement of different mouth expressions that are synced to our audio. In addition, we'll learn how we can manually edit our mouth expressions in a timeline, by using the data and library views. Finally, we'll explore how we can use the Xsheet to edit our mouth expressions to further refine our lip sync. Even though we using Toon Boom Harmony for this demonstration, everything that we'll be covering will be applicable to both Animate and animate Pro. By utilizing the methods and approaches in this course, you'll be able to get started on your own lip sync projects, with confidence, while also having a lot of fun. So with that, we'll get started in our next lesson.