Description
Course info
Level
Advanced
Updated
January 2, 2012
Duration
2h 25m
Description

This tutorial covers tips and techniques that allow for quickly blocking in forms. Throughout the tutorial, we will learn methods that allow us to focus on the expression and emotion of the character and the personality it conveys, instead of having to worry about the topology while modeling using ZBrush and 3D Coat. We will look at how we can take advantage of 3D Coat's excellent re-topology tools, including automatic re-topology. Other modeling techniques we'll learn are Shadowbox, DynaMesh, insert brushes, extractions, alpha to 3D, and ZSketch. Software required: ZBrush 4R2, 3D-Coat 3.5.

About the author
About the author

Bojana Nedeljkovic is a Senior Character Artist at WB Games in Seattle.