Course
Skills Expanded
Character Rigging in Softimage
Easily learn the essentials of Character Rigging with 2 hours of project-based training. Software required: XSI 5.0 and up.
What you'll learn
Easily learn the essentials of Character Rigging with 2 hours of project-based training. Ideal for new users. Popular highlights include: Skeleton Basics; Skeletal Hierarchies; Constraints; Custom Controls; Reverse Foot Controls; Linked Keys; Spine Controls; Local Rotations; Hand Controls; Effectors; Flexible Spines; Parenting. Software required: XSI 5.0 and up.
Table of contents
Introduction and Project Overview
1min
Character Rigging in Softimage
122mins
- Creating Skeleton Chains 5m
- Parenting Hierarchy for the Leg 10m
- Using the Rename Script to Rename Duplicated Chains 5m
- Creating the Chains for the Arms and Fingers 8m
- Parenting Hierarchy for the Hand 6m
- Using Constraints to Create Shoulder Shrug 8m
- Getting Started with Custom Parameters and the Parameter Connection Editor 9m
- Creating Custom Finger Controls 7m
- Duplicating Arm with Controls to the Opposite Half of the Body 4m
- Building Hip and Chest Control Objects 8m
- Creating a Flexible Spine 4m
- Preparing Foot for Reverse Foot Controls 8m
- Building Reverse Foot Controls: Part 1 6m
- Building Reverse Foot Controls: Part 2 10m
- Finalizing Reverse Foot Controls and Mirroring Controls 11m
- Adding Final Controls and Final Parental Hierarchy 7m
- Tips/tricks #1: Creating a Collision Floor for the Feet 5m
- Tips/tricks #2: Using Linked Keys in Older Versions of Softimage 4m