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High-resolution Product Rendering in CINEMA 4D

In this course, you’ll go through a basic product visualization workflow in CINEMA 4D, including theory and a practical example. The goal is to prepare you to undertake a product visualization project. Software required: CINEMA 4D R16, Photoshop CC.

Intermediate
4h 4m
(10)

Created by Nejc Kilar

Last Updated Dec 05, 2022

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  • Course

High-resolution Product Rendering in CINEMA 4D

In this course, you’ll go through a basic product visualization workflow in CINEMA 4D, including theory and a practical example. The goal is to prepare you to undertake a product visualization project. Software required: CINEMA 4D R16, Photoshop CC.

Intermediate
4h 4m
(10)

Created by Nejc Kilar

Last Updated Dec 05, 2022

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What you'll learn

Learn the key lessons to an efficient workflow in CINEMA 4D that will help you create better work commercially as well as personally. In this course, High-resolution Product Rendering in CINEMA 4D, you'll learn how to create a high-resolution product rendering that will not only present the viewer with an idea of how the product looks, but will also spark some attention due to its composition. First, you'll learn how to adapt a workflow to suit high-resolution rendering. Next, you'll learn some tricks on how to render render-regions, and camera settings for effects like depth-of-field and motion blur. Finally, you'll learn about post-production techniques like color-correction and similar tasks. By the end of the course, you'll have all the tools you need to undertake and excel on a product visualization project of your own in CINEMA 4D. Software required: CINEMA 4D R16, Photoshop CC.

High-resolution Product Rendering in CINEMA 4D
Intermediate
4h 4m
(10)
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About the author
Nejc Kilar - Pluralsight course - High-resolution Product Rendering in CINEMA 4D
Nejc Kilar
4 courses 4.7 author rating 45 ratings

Nejc is a 3D Artist currently working as a freelancer mainly in the field of architectural and product visualization. He enrolled in one of Slovenia's Computer Science schools and became a Visual Communications graduate. His working experience include working both as a freelancer and a full-time studio employee. His own company was founded in 2015 and since then Nejc has done a variety of work involving product and architectural visualization.

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