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CINEMA 4D Modeling Fundamentals
Create a comfortable modeling workflow in CINEMA 4D by learning the basics. In this course, you'll use a project-based approach as you explore the basics of modeling, commonly used tools, and some time-saving tips and techniques in CINEMA 4D.
What you'll learn
Looking to gain an introductory look into CINEMA 4D modeling techniques?
In this course, CINEMA 4D Modeling Fundamentals, you'll learn about CINEMA 4D's powerful modeling tools and its hierarchy-based workflow that will make your modeling process extremely flexible.
- First, you'll explore how to create simple geometry in CINEMA 4D and manipulate it in your scenes.
- Next, you'll discover a variety of polygon modeling tools that will allow you to add edges, extrude faces, and shape your geometry.
- Then, you'll delve into using generators to create geometry from primitive or custom splines, how to smooth objects with a subdivision surface, and how you can modulate the edge hardness.
- Finally, you'll cover some MoGraph tools that will let you easily work with duplicates in your scenes.
Software required: CINEMA 4D.
Table of contents
Course Overview
1min
Blocking out the Drone Body
52mins
Detailing the Drone Body
45mins
Modeling the Support Structure
34mins
Building the Motors
39mins
Modeling the Camera Assembly Base
53mins
Modeling the Camera
70mins
Materials, Textures, and Rendering
42mins