Featured resource
2026 Tech Forecast
2026 Tech Forecast

Stay ahead of what’s next in tech with predictions from 1,500+ business leaders, insiders, and Pluralsight Authors.

Get these insights
  • Course

Using the Takes System to Create Variation in CINEMA 4D

In this course, we will learn to use the new Takes system in CINEMA 4D to create variation in our scenes with a very flexible workflow. Software required: CINEMA 4D R17.

Intermediate
37m
(3)

Created by Justin Marshall

Last Updated Jul 31, 2021

Course Thumbnail
  • Course

Using the Takes System to Create Variation in CINEMA 4D

In this course, we will learn to use the new Takes system in CINEMA 4D to create variation in our scenes with a very flexible workflow. Software required: CINEMA 4D R17.

Intermediate
37m
(3)

Created by Justin Marshall

Last Updated Jul 31, 2021

Get started today

Access this course and other top-rated tech content with one of our business plans.

Try this course for free

Access this course and other top-rated tech content with one of our individual plans.

This course is included in the libraries shown below:

  • Core Tech
What you'll learn

When creating 3d projects, you'll often want to try out any number of settings or materials before you settle on a final result. You may want to see what your model looks like with a different style of accessory, or with a different color of label. Instead of saving out different file variations or duplicating materials, you can set up different takes for each variation and view each one very quickly from a single scene file. In this course, you'll learn to use the new Takes system in CINEMA 4D to add this kind of flexibility to your workflow. Software required: CINEMA 4D R17.

Using the Takes System to Create Variation in CINEMA 4D
Intermediate
37m
(3)
Table of contents

About the author
Justin Marshall - Pluralsight course - Using the Takes System to Create Variation in CINEMA 4D
Justin Marshall
318 courses 4.7 author rating 1814 ratings

Justin thrives as a lead modeling author at Pluralsight. Growing up, Justin found a deep interest for the computer graphics industry after watching movies like Jurassic Park, Toy Story and The Abyss. His ambition would lead him to work at Sony Imageworks in Los Angeles on movies like Monster House and Surf's Up. Justin has also had numerous articles, tutorials and images published in 3D World and 3D Artist.

Get started with Pluralsight