Creating Cinematic Underwater Lighting in Maya

Throughout these Maya tutorials we'll learn how to achieve a cinematic look for an underwater animation. Software required: Maya 2015, NUKE 8.
Course info
Level
Advanced
Updated
Dec 25, 2014
Duration
1h 34m
Table of contents
Description
Course info
Level
Advanced
Updated
Dec 25, 2014
Duration
1h 34m
Description

Throughout these Maya tutorials we'll learn how to achieve a cinematic look for an underwater animation. We'll cover how to create underwater assets and particles such as bubbles, as well as a caustic pattern to simulate realism. Next, we'll animate our bubbles with Soft Body and construct some kelp. We'll finish our details with underwater particle creation and secondary lighting. Finally, we'll finish the Maya training by learning how to setup V-Ray render settings and composite in NUKE. Software required: Maya 2015, NUKE 8.

About the author
Section Introduction Transcripts
Section Introduction Transcripts

Introduction and Project Overview
[Autogenerated] Hi, everyone. My name is Mason Dash Mon. I'm a Siege, a journalist and lighting artists working as a freelancer with Hollywood studios. My latest projects include Dark Souls, Game Trader and Rabbit Invasions. Short Animation. In this course, we're going to learn how to create a cinematic lighting for an underwater scene. Some off. The major topics that we were discussing in this course will include how to create classic pattern, how to create plans with pain effect, how to set our render settings, in theory, how to position our lights and said proper attributes for them on how to composite our final minutes. By the end of this training, you will have learned how to achieve a cinematic look for an underwater animation. I'm excited to work with digital tutors and share these techniques with you. So let's get started with the first lesson