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Combining Procedural Animation and Rigid Body Dynamics in Houdini

In this series of lessons, we're going to be using random seeds to generate variations on one animation system using a SOP solver with DOPs. Software required: Houdini 11.0.

Advanced
3h 22m
(1)

Created by

Last Updated Mar 12, 2019

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  • Course

Combining Procedural Animation and Rigid Body Dynamics in Houdini

In this series of lessons, we're going to be using random seeds to generate variations on one animation system using a SOP solver with DOPs. Software required: Houdini 11.0.

Advanced
3h 22m
(1)

Created by

Last Updated Mar 12, 2019

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What you'll learn

In this series of lessons, we're going to be using random seeds to generate variations on one animation system using a SOP solver with DOPs. We'll learn how to build a procedural SOP Network and simulate its behavior using a SOP Solver in tandem with RBD. We will light and shade this geometry to build an animation system that can be run to create an infinite number of possibilities. Software required: Houdini 11.0.

Combining Procedural Animation and Rigid Body Dynamics in Houdini
Advanced
3h 22m
(1)
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