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Deep Compositing an Alien Invasion in NUKE and Arnold

by Matt Skonicki

In this NUKE tutorial we'll learn how to incorporate deep render layers from Arnold for Maya into NUKE 8. We'll learn how to set up deep export from Arnold as well as how to composite a complex scene by incorporating atmospherics and lens effects. Software Required: Maya 2014, Arnold for Maya 1.0.0.2, NUKE 8.0.5.

What you'll learn

In this NUKE tutorial we'll learn how to incorporate deep render layers from Arnold for Maya into NUKE 8. We'll learn how to set up deep export from Arnold as well as how to composite a complex scene by incorporating atmospherics and lens effects. By the end of this NUKE training you'll have advanced workflow and pipeline knowledge that most high-end VFX houses use in the industry today. Software Required: Maya 2014, Arnold for Maya 1.0.0.2, NUKE 8.0.5.

About the author

Matt Skonicki started out as a Cinematics Artist at Netherrealm Studios working on game franchises including Blitz: The League, Ballers, and Mortal Kombat. He also worked as a Character Technical Artist for John Woo’s Stranglehold and Wheelman. In the last decade he has taught at various institutions including Columbia College and The Illinois Institute of Art. Matt is currently a full-time visual effects instructor at Tribeca Flashpoint Academy located in the heart of Chicago.

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