Deep Compositing an Alien Invasion in NUKE and Arnold

In this NUKE tutorial we'll learn how to incorporate deep render layers from Arnold for Maya into NUKE 8. We'll learn how to set up deep export from Arnold as well as how to composite a complex scene by incorporating atmospherics and lens effects. Software Required: Maya 2014, Arnold for Maya 1.0.0.2, NUKE 8.0.5.
Course info
Level
Advanced
Updated
Oct 21, 2014
Duration
2h 53m
Table of contents
Description
Course info
Level
Advanced
Updated
Oct 21, 2014
Duration
2h 53m
Description

In this NUKE tutorial we'll learn how to incorporate deep render layers from Arnold for Maya into NUKE 8. We'll learn how to set up deep export from Arnold as well as how to composite a complex scene by incorporating atmospherics and lens effects. By the end of this NUKE training you'll have advanced workflow and pipeline knowledge that most high-end VFX houses use in the industry today. Software Required: Maya 2014, Arnold for Maya 1.0.0.2, NUKE 8.0.5.

About the author
About the author

Matt Skonicki started out as a Cinematics Artist at Netherrealm Studios working on game franchises including Blitz: The League, Ballers, and Mortal Kombat.

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Section Introduction Transcripts
Section Introduction Transcripts

Introduction and Project Overview
(lively electronic music) Hey there, everyone. My name is Matt Skonicki. I'm a freelance VFX supervisor in the Chicagoland area. In this course, we'll be covering the full enchilada of pipeline workflow between Arnold for Maya renders and deep compositing in NUKE to be used in a live-action, hover-ship attack sequence. Along the way, we'll be covering topics such as Arnold shaders, customizing the powerful shadow-catcher material in Arnold, creating custom AOV passes, render layer overrides, atmospheric lighting and compositing, deep compositing EXR workflow in NUKE, as well as a series of bells and whistles to spice up the shot including heat distortion, flicker, vignette, and 3-D rain using NUKE's preset particle systems. I will go through and cover a massive NUKE network script that is decorated with notations and easy-to-understand road maps to be use as templates for your own advanced projects. This is an advanced lesson plan. So, a base knowledge of deep compositing in NUKE, as well as a basic introduction to Arnold for Maya is highly recommended. By the end of this series, you will have advanced workflow and pipeline knowledge that most high-end VFX houses use in the industry today. So, let's get started with the first lesson.