In this tutorial, we will learn the necessary techniques involved in creating a matte painting of an architectural visualization image. Software required: Photoshop CS4, 3ds Max 2012, V-Ray 2.30, Soul Burn Scripts.
In this tutorial, we will learn the necessary techniques involved in creating a matte painting of an architectural visualization image. We will learn some insider tips and tricks to execute faster with better results, as well as how to rely less on your render and more on post production. Software required: Photoshop CS4, 3ds Max 2012, V-Ray 2.30, Soul Burn Scripts.
Introduction and Project Overview Hi there, my name is Pedro Fernandes. I'm a London-based concept architect and visualizer, specializing in map painting for the architectural visualization field. I freelance and I also run my own company called Arqui9. I currently work at a design practice called Design Solution, working throughout the world on the redesigning and redevelopment of the various airports in their concept phases. I will be teaching you to create your own map painted architectural visualization, giving you some insight and knowledge into techniques that I have learned and developed over the past few years. Some of the key things you'll learn is: how to create and render 3D content from 3D Max, organizing your cameras, lighting, understanding shaders, and also understanding render passes. You will understand a little bit more about code theory and atmospherics, and how to interpret them into your composition. I hope you're excited, I'm excited to be here teaching you this, so I will see you in the next lesson.