In this tutorial, we will learn to cause decay in a VFX shot using hand-held footage. We will replace everything in the shot besides the structure itself by painting in damage and debris, motion-tracking our elements, and using cloth dynamics to enhance our shot. After going through this tutorial, you will be able to take many kinds of exterior shots and add realistic damage to them in post. Software required: CINEMA 4D 14, Photoshop CS6, and After Effects.
Introduction and Project Overview Hello. I'm Andy Lefton, and I'm a freelance 3D and visual effects artist based out of Minneapolis, Minnesota. I've been working in the industry for over 10 years, and I consider myself a generalist. My latest project was heading a handful of visual effects shots for the feature film, A Haunting in Connecticut: Ghost of Georgia, along with some commercial work for National Geographic and the Showtime Network. We're going to create a visual effects shot from footage utilizing the many tools in Mocha, Photoshop, CINEMA 4D, and After Effects. And some of the many steps we'll take in this process are analyze our footage and prepare it for sky replacement and motion tracking, bringing our final plate into Mocha and track our shot, export frame 1 of our shot and import that into Photoshop to paint in our damage and debris, and composite these elements and replace our sky within After Effects. We'll work in CINEMA 4D to create curtains that will blow in the wind and help sell our shot even further. Our main objective on this will be to create a visual effects shot from concept to completion and bring in our own vision and how we see this post-apocalyptic world to be. So we'll see you in the next lesson.