In this tutorial, we'll be covering the entire pipeline of compositing live-action footage into a lunar environment. Keying and compositing will be done inside of Adobe After Effects, while matchmoving will be completed in PFTrack 2011 with the recent, node-based workflow. Texturing will take place in Photoshop, and all 3D processes will be done in Autodesk Maya using mental ray. By the end of this training, you'll have the knowledge to take live-action, green-screen footage and composite it into a realistic 3D environment with a re-animated, matchmoved camera. Software required: After Effects CS6, Maya 2013, PFTrack 2011, Photoshop CS6 .
Introduction and Project Overview [Autogenerated] I'm James Weapon. I'm a freelance composited from Brisbane, Australia. In this creative development will be creating this space, saying we'll create the first shot in this sequence from start to finish in real time. A swell is looking at the process of creating the second shot. These lessons will cover many aspects of the visual effects pipeline, starting with looking at a method of pulling clean case with motion blood green screen footage. Then we'll move on to Metro Ving NPF Trick, then animating that Metro admire to give our astronauts additional movement modeling, check string like Hamrin terrain and then compositing everything in aftereffects. So let's get asked on Mars and I'll see you in lesson one.