In this CINEMA 4D and After Effects tutorial, we'll pick up where we left off on the Modeling a Machine Gun Turret course. We'll begin by organizing our model's hierarchy to begin animating it into an action scene. Once we finalize our motion, we'll then continue to reference the environment in which our turret will live. Finally, we'll end this CINEMA 4D and After Effects training by adding 3D data nulls to help ensure we get proper 3D alignment with our lighting set up and post FX, layers, and atmosphere. By the end of this CINEMA 4D and After Effects training, we'll have added texture and light and will have rendered our model to comp into After Effects. Software required: CINEMA 4D 16, After Effects.
Introduction and Project Overview [Autogenerated] Hello, everyone. My name is Andy Left in, and I'm a freelance three D and visual effects artist. My latest projects include commercial work with ABC Red Bull while finishing on my animated short film Two Worlds. In this lesson, we're gonna continue building out our sci fi gun tour by creating animation, key frames, textures, lighting, rendering and then final composite. Some of the topics that will be discussed include understanding the motion of our animation, finding efficient means to texture in lighter model, setting up our three D C to render including Are null data for compositing. Well, then integrate our renders along with post effects in after effects to create a nice action shot. Our main objective of this lesson will be to create a very interesting side fi scene while obtaining eye catching elements that will really sell the moment. I'm excited to work with digital tutors and share these techniques with you. So let's get started with the first lesson