This course will step up editor scripting up a few notches, by adding some more visually friendly aspects. This course will show users how to implement custom font, colors, and images with scriptable objects.
Have you ever started prototyping a game and wanted some colleagues to work along with you? Did you need fast and easy to implement production tools to build out characters and pieces? In this course, Creating User-friendly Custom Windows with Scriptable Objects, you will gain the knowledge to make a custom window that makes character templates via Scriptable objects. First, you will learn the process of adding images and colors to our window. Next, you will discover how to create scriptable objects. Finally, you will explore how to the window settings. When you are finished with this course, you will know how to make custom windows, add images and colors, and gain a greater understanding of the settings. Required Software: Unity 2018
Course Overview Hi everyone. My name is Michael Taylor, and welcome to my course, Creating User Friendly Custom Windows with Scriptable Objects in Unity. I'm a freelance programmer at various companies. In this course, we are going to be making a custom window that makes our character templates via scriptable objects. We'll be making the window appear, we'll be adding images and colors to our window, we'll create scriptable objects, and we'll make some window settings. By the end of this course, you'll know how to make a custom window, add colors and images to it, and make custom templates. Before beginning this course, you should be familiar with basic Unity scripting. I hope you'll join me in this journey to learn editor scripting with the Creating User Friendly Custom Windows with Scriptable Objects course at Pluralsight.