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Creating User-friendly Custom Windows with Scriptable Objects in Unity

by Michael Taylor

This course will step up editor scripting up a few notches, by adding some more visually friendly aspects. This course will show users how to implement custom font, colors, and images with scriptable objects.

What you'll learn

Have you ever started prototyping a game and wanted some colleagues to work along with you? Did you need fast and easy to implement production tools to build out characters and pieces? In this course, Creating User-friendly Custom Windows with Scriptable Objects, you will gain the knowledge to make a custom window that makes character templates via Scriptable objects. First, you will learn the process of adding images and colors to our window. Next, you will discover how to create scriptable objects. Finally, you will explore how to the window settings. When you are finished with this course, you will know how to make custom windows, add images and colors, and gain a greater understanding of the settings. Required Software: Unity 2018

About the author

At any given time Michael is working on two or more projects. One of which is working on projects for his own company “Big Niche Games”, who have put out games like Negative World. A 2D puzzle platformer where jumps are limited. “No rest for the wicked” as Michael likes to say. When he’s not developing or learning something else, he’s probably playing games released 10 to 30 years ago.

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