Creating a Cross-Platform Mobile Game in HTML5 and JavaScript

In this HTML5 and JavaScript training we'll learn how to create a truly cross-platform game using HTML5. Software required: HTML5, JavaScript, Sublime Text 3, Google Chrome, CocoonJS 2, iOS Simulator, Xcode 6, Adobe Photosho.
Course info
Rating
(39)
Level
Advanced
Updated
Feb 7, 2015
Duration
1h 28m
Table of contents
Description
Course info
Rating
(39)
Level
Advanced
Updated
Feb 7, 2015
Duration
1h 28m
Description

In this HTML5 and JavaScript training we'll learn how to create a truly cross-platform game using HTML5. Throughout this tutorial, we'll explore various techniques and technologies needed to take a basic browser game to a fully interactive experience that is enjoyable on any screen or device. By the end of this HTML5 and JavaScript training, you'll have learned many tips and tricks, in addition to having a fully functioning HTML5 game for browsers and mobile app stores. Software required: HTML5, JavaScript, Sublime Text 3, Google Chrome, CocoonJS 2, iOS Simulator, Xcode 6, Adobe Photosho.

About the author
About the author

James Simpson has been designing and building online games since the age of 13 when he began teaching himself how to develop after school.

More from the author
Section Introduction Transcripts
Section Introduction Transcripts

Introduction and Project Overview
Hi, everyone. My name is James Simpson. I'm the founder of GoldFire Studios, an indie developer focused on next generation HTML5 gaming. I've created gaming and entertainment products that have reached millions around the world, including our latest HTML5 MMO, CasinoRPG. In this course, we are going to learn how to create a cross-platform HTML 5 game, focusing on mobile platforms. Some of the key takeaways from watching this course include learning how to use mobile sensors and touch events to enhance gameplay, enable the use of high DPI graphics on compatible devices, add real time audio to your game that works everywhere, and convert your browser game into a fully native app for all major platforms. By the end of the training, you will have learned how to create both a browser and native game using a single code base and set of tools. I'm excited to work with Digital-Tutors and to share these tips and techniques with you. So let's get started with the first lesson.