This course is part of a 3 part series covering design patterns using Java. This part covers the behavioral design patterns, Chain of Responsibility, Command, Interpreter, Iterator, Mediator, Memento, Observer, State, Strategy, Template, and Visitor as defined by the Gang of Four. We look at examples in the Java API and code examples of each pattern.
Hi everyone my name is Bryan Hansen and welcome to my course, design patterns in Java behavioral. I am the director of development at Software Technology Group as well as a pluralsight author I learned about design patterns almost 20 years ago and have enjoyed teaching and sharing them with people ever since.
In this course we are going to cover the behavioral patterns as identified by the Gang of Four. The gang of 4 are considered to be the fathers of design patterns as we know them today.
Some of the patterns that we will cover include ones that you may have already heard of like the command pattern, which is used to isolate individual commands in your application. The Observer pattern which you use in a publish subscribe model and the template method which you may already use more than you actually realize. These are just a few of the patterns that we will cover in this course and by the end of this course you will have seen an example of each pattern from the Java API, written each pattern from scratch, and contrasted each pattern with another one to showcase its strengths.
Before beginning the course you should be somewhat familiar with Java and comfortable using an IDE. You can continue your learning by exploring the other patterns courses focused on creational and structural design patterns.
I hope you will join me on this journey to learn design patterns with the design patterns in Java behavioral course at Pluralsight.