In this series of tutorials, we will learn how to take a sketch for a watch idea from the initial design all the way through to the composited render. This tutorial takes a full pipeline approach so that you can see every step that it takes to design, model, texture, animate, light, render and composite a full product visualization. We begin in Illustrator designing a path rendering of the watch as a top down view. We then save those paths to be used as splines in CINEMA 4D. After bringing our splines into CINEMA 4D, we use many different modifiers to bring the splines to life as 3D geometry. After our modeling is finished, we texture and light our shot. We add a few camera shots to fully showcase the aspects of our model that are most appealing. We then take the rendered frames into After Effects to do a full composite; complete with lens flares effects and much more. By the end of this training, you'll know how to take a simple sketch idea from it's infancy to a polished 3D portfolio piece.
Laura is a passionate visual effects and motion graphics author at Pluralsight. Ever since her first exposure to After Effects in college, Laura has had an eternal drive to learn more about motion graphics, and teach others what she has discovered. Laura began working at Digital-Tutors (now a Pluralsight company) as a motion graphics artist, creating visually-appealing advertisements and informative art for the site.