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Designing and Modeling a Sci-fi Prop in Blender

by Denis Osmanbegovic

Throughout these lessons, we'll learn how to come up with our own design for a sci-fi prop without using any references. Software required: Blender 2.74.

What you'll learn

Throughout these lessons, we'll learn how to come up with our own design for a sci-fi prop without using any references. We'll begin by setting up Blender for fast access to modeling tools and continue with blocking out and defining major shapes of our prop. Finally, we'll quickly set up the lighting and some materials to make sure all our parts are visible in the final render. The purpose of this tutorial is to teach you how to brainstorm and quickly design a prop, which will help you become a faster and better modeler and designer. Software required: Blender 2.74.

About the author

Denis is currently working as an environment artist at 343 Industries on Halo 5. With seven years of experience in the CG industry, Denis has worked on films, TV shows, and video games and continues to grow as an artist. He is interested in sharing his knowledge with anyone who is interested in CG.

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