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Designing a Modular Structure for Games in 3ds Max

In this 3ds Max tutorial, we'll learn how to design modular structures for video games. Software required: Photoshop CC, 3ds Max 2014.

Dan John Cox - Pluralsight course - Designing a Modular Structure for Games in 3ds Max
by Dan John Cox

What you'll learn

In this 3ds Max tutorial, we'll learn how to design modular structures for video games. Without modularity, many games would require many more resources to be made. We'll cover how to anticipate the needs of your modular structure and how to quickly detail out our design in 3D. By the end of this 3ds Max training, you'll be more knowledgeable in the principles of modularity and will understand how to design your own modular structure for games. Software required: Photoshop CC, 3ds Max 2014.

Table of contents

About the author

Dan John Cox - Pluralsight course - Designing a Modular Structure for Games in 3ds Max
Dan John Cox

Dan John Cox has worked in the games industry for 8 years as both an environmental, concept, and character artist.

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