Designing a Modular Structure for Games in 3ds Max
In this 3ds Max tutorial, we'll learn how to design modular structures for video games. Software required: Photoshop CC, 3ds Max 2014.
What you'll learn
In this 3ds Max tutorial, we'll learn how to design modular structures for video games. Without modularity, many games would require many more resources to be made. We'll cover how to anticipate the needs of your modular structure and how to quickly detail out our design in 3D. By the end of this 3ds Max training, you'll be more knowledgeable in the principles of modularity and will understand how to design your own modular structure for games. Software required: Photoshop CC, 3ds Max 2014.
Table of contents
- Introduction to Modularity 9m
- Gathering Inspiration 7m
- Building a Concept 10m
- Blocking out Major Forms 10m
- Modeling the Spiral Screw Pillar 7m
- Refining the Model 11m
- Creating Space for the Eye to Rest 10m
- Revising Design Elements 11m
- Reiterating on the Design and Testing the Limits 10m
- Adding Details 10m
- Completing the Top Cap 10m
- Examining the Modularity 9m