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Creating a Detailed Dress in Marvelous Designer

by Antony Ward

With this training, you'll be introduced to an application which is fast becoming the go to tool for cloth and clothing simulation, across both the film and game industries. Software required: Marvelous Designer 3.

What you'll learn

With this training, you'll be introduced to an application which is fast becoming the go to tool for cloth and clothing simulation, across both the film and game industries. Marvelous Designer, which is now in its third iteration, is an intuitive tailoring application which has been used by companies like Weta Digital on The Hobbit, Ubisoft on Assassins Creed, and Konami on Metal Gear Solid V. Putting those big names aside, with this training I want to show you how to create a complex dress for a character to wear. We'll begin by blocking out the patterns before we use a custom avatar to drape and adjust the dress to fit. We'll also explore fabrics, textures and touch upon some more advanced areas of the program too. Once created we'll then investigate posing and exporting the dress to be used in other applications. Software required: Marvelous Designer 3.

About the author

Antony Ward is a Freelance Digital Artist, Animator and Writer based in the UK. Since the early 1990`s he has worked in, and along side the game development industry for some of today's biggest companies at a senior level. Since going Freelance he has branched out into new areas and has also found the time to write three technical manuals, Game Character Development in Maya (2004), Game Character Development (2008) and 3D Modeling in Silo (2010) as well as many published tutorials. These have pr... more

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