Digital reality is growing significantly in many companies today. This course teaches the pros, cons, and overall differences between augmented, virtual, and mixed reality, along with an overview of their respective developer tools.
Interest in digital reality is growing exponentially, and many companies and individuals are scrambling to get involved. In this course, Digital Realities – The Big Picture, you'll cover what is often missing in discussions of digital realities: an understanding of how virtual, augmented, and mixed reality fit into this space and how they relate to each other. First, you’ll explore the tooling required to implement each form of digital reality, including ARKit, Unreal Engine, and HoloLens development. Next, you'll discover the industries that are taking advantage of digital realities by walking through the four key sectors, education, engineering, healthcare, and entertainment. Finally, you’ll dive into the unique use cases, future prospects, and benefits that each of the digital realities can deliver. By the end of this course, you'll understand when to use one digital reality approach over another. Software required: None.
Lars is an author, trainer, Microsoft MVP, community leader, authority on
all things Windows Platform, and part time crocodile wrangler. He is heavily
involved in the space of HoloLens and mixed reality, as well as a published
Pluralsight author, freelance solution architect, and writer for numerous