In this tutorial, we will create a dinosaur using ZSpheres to create a base mesh, PolyPaint, and create a final render. These lessons demonstrate all of the great techniques used to create prehistoric creatures for use in illustration. While this is a speed sculpt over the period of two hours it will demonstrate a number of techniques to produce a scientifically accurate dinosaur model. Software required: ZBrush4.
Peter Minister worked for 20 years as a traditional sculptor producing models, props and special effects for film, TV, Museums and theme parks before adapting to digital art in 2005 when he discovered Zbrush.
Introduction and Project Overview [Autogenerated] Hello, My name is Peter. Minister Onda worked as a traditional special effects model maker and sculptor for a number of years before discovering, said Brush in 2005. Since then, them have evolved. Gone digital, I know produced models, props in assets for film TV make dinosaurs that have made a mess of geographic TV shows for kids. Welcome our work is prehistoric illustration on Jozy Push 15 hours a day and in these videos, rather than present you with a high end model that spent a week on front to try and model dinosaur from start to finish. Using all the methods it is in essence, speeds filled them, hopefully under with a really good dinosaur, the end of it, and I hope you enjoyed watching the videos.