Description
Course info
Level
Advanced
Updated
Feb 19, 2016
Duration
1h 51m
Description

In this course, we'll take a Desert Racing concept and make use of several different techniques to bring our image to completion. We'll learn not only how to generate the assets in 3D but also, how to integrate them in Photoshop with other elements from different sources, adjusting the lighting, contrast, and atmosphere in our image. By the end of this training, the viewers will have the understanding on how to use several assets and bring them to a unified whole, creating stunning pieces of concept art. Software required: Photoshop CS6, World Machine 2.3.7, GeoGlyph 1.4.0.23.

About the author
About the author

Ricardo is a full time freelance illustrator and concept artist.

More from the author
More courses by Ricardo Guimaraes
Section Introduction Transcripts
Section Introduction Transcripts

Introduction and Project Overview
Hi everyone. My name is Ricardo Guimaraes. I'm a freelance concept designer for the entertainment industry. My latest works include some environment designs for Square Enix, Blizzard, among many others. In this course we're going to learn how to create a beautiful environment concept finished piece using World Machine and Photoshop. Some of the key takeaways from watching this course include learning how to, understand how to create terrains in World Machine, how to modify and customize your terrain, how to create a baseplate on Photoshop. How to use photobashing techniques, how to finish our concept environment in a presentable manner. By the end of the training you will be able to plan and create your own environment concepts. I'm excited to share these tips and techniques with you. So, let's get started with the first lesson.