Exploring Animation Principles in 3ds Max: Timing and Spacing

In this collection, of lessons we will learn about the animation principle of timing and spacing. Software required: 3ds Max 2010 and higher.
Course info
Level
Intermediate
Updated
October 31, 2010
Duration
26m 28s
Table of contents
Description
Course info
Level
Intermediate
Updated
October 31, 2010
Duration
26m 28s
Description

In this collection, of lessons we will learn about the animation principle of timing and spacing. This course will delve in the animation principle of timing and spacing in 3ds Max. Throughout this course, we'll define timing and spacing and work through a variety exercises to help get the point across. We'll even discuss techniques we can use to make sure our animations are timed accurately. By the end of this course, you'll have a deeper understanding of the principle of timing and spacing, which will help you become a better animator. Software required: 3ds Max 2010 and higher.

About the author
About the author

Delano works avidly as an animation author at Pluralsight. Starting his career at animation studios like Shilo, Delano has developed a strong passion for his talents. His animation and rigging background help him teach and create some of the most-watched training on Pluralsight.

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