Facial Rigging in Maya 7

Easily learn sophisticated facial rigging techniques in Maya that provide greater control, efficiency, and realism when animating with over 4.5 hours of project-based training. Software required: Maya 6 or higher (Maya 7 to open project files).
Course info
Level
Intermediate
Updated
Jul 10, 2006
Duration
4h 49m
Table of contents
Introduction and Project Overview
Facial Rigging in Maya 7
Description
Course info
Level
Intermediate
Updated
Jul 10, 2006
Duration
4h 49m
Description

Easily learn sophisticated facial rigging techniques in Maya that provide greater control, efficiency, and realism when animating with over 4.5 hours of project-based training. Perfect for intermediate artists using Maya. Popular highlights include: Creating Intuitive 3D Graphic User Interface; Blend Shapes for Mouth Expressions (Phonemes, Smiles, Frowns, Sneers); Blend Shapes for Eyes (Blink, Brow Raise, Squint); Blend Shapes for Subtleties and Details; Advanced Tongue Set Up with Spline IK and Blend Shapes; Changing Deformation Stack; Sophisticated Jaw Controls; Tuning Weights with Component Editor; Connection Editor; Cluster Setup; Camera Setup for User-Friendly Animation; Constraints; Smooth Binding; Soft Modification/Sculpt Geometry Tool. Software required: Maya 6 or higher (Maya 7 to open project files).

About the author
About the author

Delano works avidly as an animation author at Pluralsight. Starting his career at animation studios like Shilo, Delano has developed a strong passion for his talents. His animation and rigging background help him teach and create some of the most-watched training on Pluralsight.

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