Have you been struggling to create Fusion 360 designs that incorporate symmetry, mirroring, and patterns? If so, then this course is for you. In this course, Fusion 360 Essentials - Patterns and Symmetry, you'll learn how to take advantage of patterns and symmetry across the various workspaces of Fusion 360. First, you'll use these tools with sketch entities, T-splines, patch bodies, and components. Next, you'll learn how to create patterns in Fusion 360. Finally, you'll discover how to use those patterns to create parametric models. When you're finished with this course, you'll have a thorough understanding of Fusion 360's patterning and symmetry tools and how you can use them to accurately reflect your design intent. Software required: Fusion 360.
Rob Duarte is an artist, designer, and educator. He is an Assistant Professor at a major research university, where he teaches artists and designers using Autodesk Fusion 360 in combination with a wide variety of CNC and rapid prototyping tools. Rob is also a member of the Autodesk Expert Elite.