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Getting Started with Fusion 360 Surface Modeling

by Matt Perez

This course will cover what you need to know when getting starting with surface modeling in Fusion 360; from the basics of working in the Patch Workspace, to creating complex Sub-D Forms. Software required: Autodesk's Fusion 360.

What you'll learn

Have you ever struggled to create complex Class-A surfaces in SolidWorks or Inventor? Getting your complex surfaces to do what you want as a designer can often be frustrating. This course, Getting Started with Fusion 360 Surface Modeling, will first cover the patch and sculpt workspaces. Next, you'll learn some best practices with Surfacing as well as the limitations so you don't design yourself into a corner. Finally, this course gives you strategies for manufacturing parts with complex surfaces. After completing the course, you'll be comfortable tackling even the most complicated Surfacing Designs. Software required: Autodesk's Fusion 360.

About the author

Matt has over 15 years experience in Design and Fabrication across various platforms. Most recently SolidWorks and Fusion 360, but also AutoCad, Inventor, and Unigraphics as well as several CAM platforms such as Mastercam, Solidcam, and HSM works. Matt is a CSWE and well know for Complex Surfacing and Consumer Product Design. Matt has produced hundreds of hours of video content across multiple platforms and trained users individually and in group settings for the past 5 years in every aspect of ... more

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