Creating a Futuristic Set Extension in NUKE

In this tutorial we'll learn how to retro-fit futuristic architectural buildings over modern-day infrastructure using Nuke 9X and Maya 2015. Software required: Nuke 9X and Maya 2015.
Course info
Rating
(10)
Level
Advanced
Updated
May 21, 2015
Duration
3h 4m
Table of contents
Introduction and Project Overview
Creating a Futuristic Set Extension in NUKE
Description
Course info
Rating
(10)
Level
Advanced
Updated
May 21, 2015
Duration
3h 4m
Description

In this tutorial we'll learn how to retro-fit futuristic architectural buildings over modern-day infrastructure using Nuke 9X and Maya 2015. We will learn how to create futuristic landscapes, flickering street lights, and set extended backgrounds. Software required: Nuke 9X and Maya 2015.

About the author
About the author

Matt Skonicki started out as a Cinematics Artist at Netherrealm Studios working on game franchises including Blitz: The League, Ballers, and Mortal Kombat.

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Section Introduction Transcripts
Section Introduction Transcripts

Introduction and Project Overview
Hi everyone. My name is Matt Skonicki. I'm a freelance Nuke compositor in the Chicagoland area, and I'm currently working as a VFX supervisor for a fantasy adventure feature film called Thrill Rides, starring Kristen Johnson and Lucas Zumann. In this Nuke tutorial we'll be retrofitting a Chicago proscenium with neon signs and architectural appliances ala Blade Runner style, creating a futuristic landscape filled with atmospherics, flickering street lights, and set extended backgrounds. Some of the key takeaways from watching this course will include materials and lighting in Nuke's scan line renderer, exploring advanced capabilities of Nuke's model builder node, including 3D single frame projection builds and UV mapping in Nuke, color matching and grading elements to the plate shop, as well as building some realistic flaring to foreground articulate roto masks. This is an advanced tutorial on Nuke, so a base knowledge of the program is recommended via our introduction tutorials. By the end of this course you'll be able to build convincing science fiction worlds of your own that will in turn increase production value for your educational or commercial film broadcast portfolios. I'm excited to work with Digital-Tutors and share these techniques with you, so let's get started with the first lesson.