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Creating Gameplay Systems using Blueprint Features in Unreal Engine

by Jonathan Daley

Throughout this Unreal Engine 4 tutorial, we'll learn techniques for using the advanced features of the Blueprint visual scripting system in Unreal Engine. Software required: Unreal Engine 4.4.2.

What you'll learn

Throughout this Unreal Engine 4 tutorial, we'll learn techniques for using the advanced features of the Blueprint visual scripting system in Unreal Engine. We'll program robust and scalable gameplay systems all without the need to write a single line of code. Through these exercises, you'll gain a better understanding of the immense power of the Blueprint visual scripting language. By the end of this Unreal Engine 4 training, you'll have a firm foundation of how Blueprint is fundamental to the way gameplay is programmed into games. Software required: Unreal Engine 4.4.2.

Table of contents

Introduction and Project Overview
1min
Creating Gameplay Systems using Blueprint Features in Unreal Engine
265mins

About the author

Jonathan Daley is an indie game developer with a passion for game design, programming, and storytelling in games. He is the CEO, Lead Designer, and Lead Programmer of Nacelle Games, LLC, an independent game studio who is 'Making The Games We Want To Play'. Jonathan has two college degrees: a Bachelor of Arts in English Literature from UNC Charlotte, and an Associates in Applied Sciences in Simulation and Game Development from Central Piedmont Community College. He has created over a dozen games,... more

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