Getting Started with Backburner

In this series of lessons, we'll learn how to use Autodesk's Render Manager Backburner to control a server farm and help us organize the order and timing of scenes we want to render. Software required: Backburner 2008, Maya 2010, Toxik 2010, 3ds Max 2010.
Course info
Level
Beginner
Updated
Oct 29, 2009
Duration
54m
Table of contents
Description
Course info
Level
Beginner
Updated
Oct 29, 2009
Duration
54m
Description

In this series of lessons, we'll learn how to use Autodesk's Render Manager Backburner to control a server farm and help us organize the order and timing of scenes we want to render. We'll begin this project by going over the basic Vocabulary and setup of Backburner. We'll then jump right in and setup a working Backburner system comprised of a Manager and Servers. We'll then learn how to use the Backburner systems built into Autodesk 3ds Max, Maya and Toxik. Once we have some jobs in the queue, we'll learn how to manage them and our servers to maximize our render farm and reduce errors. Software required: Backburner 2008, Maya 2010, Toxik 2010, 3ds Max 2010.

About the author
About the author

Chris is a VFX author at Pluralsight. Along with creating and recording training, he also manages the support team and works closely with the production development team. He began his career working freelance and quickly realized that he wanted to find a company where he could use his talents to help people succeed in the CG industry.

More from the author
Artist Guide to Motion Graphics in 3ds Max
Intermediate
3h 37m
Sep 30, 2013
Artist's Guide to Smoke 2013
Beginner
1h 53m
Feb 4, 2013
Tips and Tricks in Smoke
Intermediate
32m
Feb 2, 2013
More courses by Chris Glick
Section Introduction Transcripts
Section Introduction Transcripts

Introduction and Project Overview
[Autogenerated] Hello. I'm Chris with digital tutors and Autodesk Authorized publisher in this series of lessons will learn how to use auto desks, render manager back burner to control a server farm and help us organize the order and timing of scenes we want to render. We'll begin this project by going over the basic vocabulary and set up a back burner. Well, then jump right in and set up a working back burner system comprised of a manager, and servers will then learn how to use the back burner system's built into utter desk. Three. Yes, Max, Maya and toxic. Once we have some jobs in the queue, learn how to manage them and our servers to maximize our render farm and reduce heirs. Now this series of lessons is a quick start. Getting the back burner system up and running for a single computer, a small network or a large network. This will allow us to a prioritize archive, manage and schedule our renders from many applications. So with that, let's go ahead and get started