Creating HDRI Environments for 3D Lighting in Photoshop and Maya

In this series of tutorials we will learn how to create HDRI environments for 3D lighting and use them in Maya and V-Ray to light a 3D asset. Software required: Photoshop CS6, Bridge CS6, PTGui 9, Maya 2011, V-Ray 2, NUKE 6.3, MARI 2.0v1.
Course info
Level
Advanced
Updated
Sep 23, 2013
Duration
6h 30m
Table of contents
Description
Course info
Level
Advanced
Updated
Sep 23, 2013
Duration
6h 30m
Description

In this series of tutorials we will learn how to create HDRI environments for 3D lighting and use them in Maya and V-Ray to light a 3D asset. Throughout the training we will cover the whole lighting process and creating a complete shot from scratch. We will start shooting HDRI on set and we will finish the final shot in NUKE, integrating a 3D asset in a real environment. By the end of this tutorial you will be able to shot your own HDRI panoramas and create 3D light rigs to light your own projects. Software required: Photoshop CS6, Bridge CS6, PTGui 9, Maya 2011, V-Ray 2, NUKE 6.3, MARI 2.0v1.

About the author
About the author

Xuan Prada is a freelance digital artist based in London, with a background in Fine Arts and a BFA in Computer Animation from Universidad Complutense de Madrid.

Section Introduction Transcripts
Section Introduction Transcripts

Introduction and Project Overview
Hi. I'm Xuan Prada, visual effects artist working at NBC London on feature films like Clash of the Titans, Prometheus, Dark Shadows, Iron Man 3, World War Z, The Lone Ranger and many others. In this course, I'll talk you through the concept behind lighting for visual effects projects. I'll start presenting by you what high dynamic range is and how we can use it for 3D lighting on visual effects projects. We will go over a real high dynamic range shooting explaining different techniques and equipment needed for this kind of work. We will then jump to the computer to process all the information gathered and we will create our libraries from scratch inside Maya and V-Ray to integrate the 3D element into the footage. We will see the whole process from shooting on set to rendering and post-producing the final images. We have a lot of topics to go over and many things to learn. I'm looking forward to present this course to you, so let's get started.