Houdini is one of the best FX tools in the world. This course will teach you the skills necessary to create a beautiful character simulation that advects the color of the characters texture into a stunning simulation.
Have you ever wondered how to create magical FX work in Houdini, but you don't have the technical skills to bring them to life? In this course, Building Character FX Rigs in Houdini, you'll learn how to create a stunning character simulation in Houdini. First, you’ll discover how to take a working animation in Maya and export it successfully to Houdini. Next, you’ll explore how to create several methods to create an interesting source emission with all the attributes and SOPs needed. Finally, you’ll delve into creating a beautiful simulation that use microsolvers to advect the color and create a stunning slap comp in NUKE. When you’re finished with this course, you’ll not only have created a fantastic simulation, but you’ll also have the knowledge and skills needed to render and sim out your own FX concepts in Houdini. Software required: Maya and Houdini.
Terry is a Lead FX TD at Method Studios. He started working in 2009 at Double Negative London. In 2014, he moved to Vancouver, Canada and worked at a number of VFX houses since. He specializes in fluid effects and rigid bodies.