Description
Course info
Level
Intermediate
Updated
Dec 1, 2017
Duration
2h 29m
Description

Have you ever wondered how to create magical FX work in Houdini, but you don't have the technical skills to bring them to life? In this course, Building Character FX Rigs in Houdini, you'll learn how to create a stunning character simulation in Houdini. First, you’ll discover how to take a working animation in Maya and export it successfully to Houdini. Next, you’ll explore how to create several methods to create an interesting source emission with all the attributes and SOPs needed. Finally, you’ll delve into creating a beautiful simulation that use microsolvers to advect the color and create a stunning slap comp in NUKE. When you’re finished with this course, you’ll not only have created a fantastic simulation, but you’ll also have the knowledge and skills needed to render and sim out your own FX concepts in Houdini. Software required: Maya and Houdini.

About the author
About the author

Terry is a Lead FX TD at Method Studios. He started working in 2009 at Double Negative London. In 2014, he moved to Vancouver, Canada and worked at a number of VFX houses since. He specializes in fluid effects and rigid bodies.