Description
Course info
Rating
(20)
Level
Intermediate
Updated
Sep 12, 2017
Duration
2h 13m
Description

Houdini's SOP Solver is the industry standard procedural modeling tool. In this course, Exploring Houdini's SOP Solver, you'll learn how to create points, primitives, and vertices using vex. First, you'll explore some basic vector maths to allow you to have the knowledge and skills needed to create a wire growth solver. Next, you'll dive into using the Solver SOP and have the chance to learn several techniques via practical examples. Finally, you'll discover a setup that is built and has many applications. When you're finished with this course, you'll have developed several timeless, practical Houdini skills, and have the necessary knowledge to utilize those skills in practice. Software required: Houdini 16.

About the author
About the author

Kolt Wilson is a designer and technical director freelancing in the northwest of the UK. Kolt began his career as a designer and 3D artist, where he focused on graphic and experiential design before making his way into commercials and film. Kolt has worked in the creative and motion/VFX industries for over 13 years and has been using Houdini, Cinema 4D, and Zbrush in recent years.

Section Introduction Transcripts
Section Introduction Transcripts

Course Overview
Hi everyone. My name's Kolt Wilson, and welcome to my course, Exploring Houdini's SOP Solver. I'm a freelance designer currently working for local studios in the UK and studios from across the globe. Whether you want to further your motion graphics ability or visual effects, this course will give you the tools and the knowledge to tackle most problems. Once you complete this course you will have a basic understanding of vector maths and other timeless techniques. This course combined fundamental information that I needed to realize Houdini's potential, but most importantly, this gives you the tools in an arena to conceptualize and perform vital experimentation to iterate and achieve great results. Before beginning this course you should have a basic understanding of the Houdini interface. I hope you will join me on this journey throughout this course. I'm really excited to share some techniques with you, so let's get started on the first lesson.