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Houdini: Stereoscopic Fundamentals

by Andrew Kennedy

The use of stereoscopic 3D is a popular method of enhancing visual impact and storytelling in film. This course will teach you the fundamentals of rendering stereo in Houdini, and take you through a real-world stereo production workflow. Software required: Houdini and Nuke.

What you'll learn

Are you interested in bringing your animation and visual effects renders into the third dimension with stereoscopic 3D? In this course, Houdini: Stereoscopic Fundamentals, you'll learn the process of planning and rendering an action scene in 3D using Houdini. First, you'll explore the basics of working with stereoscopy and how to view stereo images. Next, you'll discover all the ins-and-outs of using the stereo camera rig in Houdini. Finally, you'll be guided through the rendering of a 3D shot from start to finish. When you're finished with this course, not only will you be proficient in working with stereoscopic rendering in Houdini, but you'll also have a set of real-world stereo production skills that you can bring to your own projects in the future. Software required: Houdini and Nuke.

About the author

Andrew is a Technical Director at StereoD in Burbank, California. He specializes in merging art with technology to find creative solutions to problems. He has worked professionally in animation, visual effects, commercials, game development, and education. Andrew also serves as a remote instructor for visual effects and compositing at Purdue University in Indiana. His most recent work can be seen in Guardians of the Galaxy Vol. 2, Rogue One, and Doctor Strange.

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