Description
Course info
Level
Beginner
Updated
May 20, 2014
Duration
2h 10m
Description

Throughout the duration of this tutorial we will explore finishing techniques for our sculptures, starting from the wrinkle stages all the way up to pores and skin bumps. After that stage has been completed we will transition into look development and start working with polypainting and rendering workflows within KeyShot. By the end of this training you should have every tool you need to add massive amounts of detail to your sculpts in a realistic manner. Software required: ZBrush 4R6, KeyShot 4, Photoshop CS6.

About the author
About the author

Lee Magalhães graduated from the Istituto Europeu di Design (IED) in São Paulo with a bachelor’s degree in Digital & Virtual Design.

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