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Hyper Detailing Workflows in ZBrush

Throughout the duration of this tutorial we will explore finishing techniques for our sculptures, starting from the wrinkle stages all the way up to pores and skin bumps. Software required: ZBrush 4R6, KeyShot 4, Photoshop CS6.

Beginner
2h 10m
(3)

Created by

Last Updated Jul 31, 2021

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  • Course

Hyper Detailing Workflows in ZBrush

Throughout the duration of this tutorial we will explore finishing techniques for our sculptures, starting from the wrinkle stages all the way up to pores and skin bumps. Software required: ZBrush 4R6, KeyShot 4, Photoshop CS6.

Beginner
2h 10m
(3)

Created by

Last Updated Jul 31, 2021

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What you'll learn

Throughout the duration of this tutorial we will explore finishing techniques for our sculptures, starting from the wrinkle stages all the way up to pores and skin bumps. After that stage has been completed we will transition into look development and start working with polypainting and rendering workflows within KeyShot. By the end of this training you should have every tool you need to add massive amounts of detail to your sculpts in a realistic manner. Software required: ZBrush 4R6, KeyShot 4, Photoshop CS6.

Hyper Detailing Workflows in ZBrush
Beginner
2h 10m
(3)
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