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Creating Interface Effects in 3ds Max and After Effects

by Jacques Pena

This course covers using Particles and Animation to create Special FX. Software required: 3ds Max 2011, Photoshop CS5, Illustrator CS5 and After Effects CS5.

What you'll learn

This course covers using Particles and Animation to create Special FX. Using Particle Flow alongside some basic animation principals, we are going to put together a scene from concept to finish. Dabbling into the some special effects using pflow fundamentals, forces, and operator overview. Then, we will put together all the elements into a scene. Software required: 3ds Max 2011, Photoshop CS5, Illustrator CS5 and After Effects CS5.

About the author

Jacques Pena started as a traditional painter and draftsman. In college, he began developing his CG skills and is currently a freelance CG artist and game developer. He also spends time working on his personal book of art, to be published soon.

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